Portfolio
Gestural Publics (In Progress)
Gestural Publics is a performance and motion archive that exposes the pressures of conformity latent in stock motion (generic, stereotypical clips used in games, 3D animation and AI). In the performance, dancers and their avatar counterparts perform and transform stock motions as they move through a series of unforgiving systems. The interactions between dancers and avatars in the performance produce an archive of absurdist, anti-stock motions and generative models that preserve echoes of the performers that intervened in their disintegration. Together, the performance and archive expose ambient disciplinary methods that condition how bodies move in both live and digital worlds.
Gestural Publics is supported by a Creative Capital Award and the UCLA Chancellor’s Art Award. Work in progress footage is from a production residency commissioned by The Ammerman Center for Art and Technology at Connecticut College for the 2026 Triennial Symposium “More than Human.” It features dancers bree breeden, MK Ford, and Peter Pattengill and composer Jesse Perlstein. Technical consulting by Wantong Yao.
COMMIT!
COMMIT! is an interactive performance in which a performer falls repeatedly, throwing herself on the ground trying to execute the most “committed” fall possible.
During the show, “commitment” is measured through audience feedback and sensor data that tracks body shape, speed, and impact. The performance juxtaposes the performer’s unrelenting falling, real-time audience feedback on perceived “commitment,” and projected visuals of collected data. Together, these elements offer a reflection upon technological surveillance and gamified interaction systems, and reveal the illusion of embodied agency in a technologically mediated world.
COMMIT! was supported by post-graduate fellowship at ArtCenter College of Design, a residency at the Barnard Movement Lab, the MAXmachina Lab Grant, and the Maya Brin Institute for New Performance at the University of Maryland. It was created in collaboration with Mollye Bendell (who modeled and programmed the speaking avatar) and Timothy Kelly (who assisted with projection mapping and data visualization).
Lamentation: Dancing the Archive
Lamentation: Dancing the Archive invites public engagement with Martha Graham's iconic 1930 work Lamentation. Using an interactive interface that captures audience movements in real-time, viewers will be invited to dance alongside and within a volumetrically captured (3D) film of Lamentation. As audiences manipulate the 3D footage with their own gestures and movements, they forge a deeper connection with the historic choreography.
Created in collaboration with: Xin Ying, Katherine Helen Fisher, and Alan Winslow, with support from the Google Artists and Machine Intelligence Faculty Research Award, Jacob’s Pillow Dance Festival, the Martha Graham Dance Company and Evercoast.
Monumental Death
Monumental Death is an interactive installation that asks audiences to witness and embody the heroic death, as represented by monuments and popular media. The installation invites a participant to fall and rise, which triggers the inflation and deflation of an anti-monument. The rise of one requires the fall of the other; this materially implicates the participant in a system that uses heroic, nationalist ideals to justify militaristic violence.
Video demo is an explanation of the work in process stages; the photos reflect the work’s premiere at EMPAC/RPI as part of the 2026 Corpus Festival.
Materials: recycled aluminum and brass ammunition casings; nylon ripstop fabric; air fan, upholstery foam; spray paint; velostat & microelectronic components.